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	<title>Comments on: War, Peace and Video Games - pt. 2</title>
	<link>http://statastic.com/2006/08/01/war-peace-and-video-games-pt-2/</link>
	<description></description>
	<pubDate>Wed, 07 Jan 2009 04:09:01 +0000</pubDate>
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		<title>by: a thaumaturgical compendium &#187; Blog Archive &#187; Remaindered Links: Amusingly Creepy Edition</title>
		<link>http://statastic.com/2006/08/01/war-peace-and-video-games-pt-2/#comment-10073</link>
		<pubDate>Fri, 27 Jul 2007 15:57:55 +0000</pubDate>
		<guid>http://statastic.com/2006/08/01/war-peace-and-video-games-pt-2/#comment-10073</guid>
					<description>[...] America&amp;#8217;s Army, already a creepy, if fun, idea, is stepping up the creep factor with a an arcade version. The game &amp;#8220;includes a significant amount of authentic Army videos and other information designed to immerse the player in the Army culture.&amp;#8221; Except, you know, the blood. Because that would be icky. I suggest two improvements. First, you should ask those who get high scores for their home phone numbers, so that a recruiter can call. (Come on, haven&amp;#8217;t you been watching any movies?) Second, if they could partner with Diebold, they could come up with a dual use voting/gaming machine! They need to stay ahead of the curve if they want to beat out the rival game-makers. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] America&#8217;s Army, already a creepy, if fun, idea, is stepping up the creep factor with a an arcade version. The game &#8220;includes a significant amount of authentic Army videos and other information designed to immerse the player in the Army culture.&#8221; Except, you know, the blood. Because that would be icky. I suggest two improvements. First, you should ask those who get high scores for their home phone numbers, so that a recruiter can call. (Come on, haven&#8217;t you been watching any movies?) Second, if they could partner with Diebold, they could come up with a dual use voting/gaming machine! They need to stay ahead of the curve if they want to beat out the rival game-makers. [&#8230;]
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